How Do You Play The Card Game Cheat

Cheat
Alternative namesBluff, Bullshit, B.S., I Doubt It
TypeShedding-type
Players2–6
Skills requiredCounting, number sequencing[1]
Age range8+[2]
Cards52 (104)
DeckFrench
PlayClockwise
Random chanceMedium[1]
Related games
Valepaska, Verish' Ne Verish', Poker Bull
Easy to play

Try to remember all the cards that you held at the start of play and recall the salient details of the cards played by the other players. Listen to your partner’s bids and watch his plays. He wants to help you, so don’t ignore him. Play each card in the same tempo. Ninety-nine is a simple card game based on addition and reportedly popular among the Romani people. It uses one or more standard decks of Anglo-American playing cards in which certain ranks have special properties, and can be played by any number of players. During the game, the value of each card played is added to a running total which is not allowed to exceed 99.

Cheat (also known as Bullshit, B.S., Bluff, or I Doubt It[3]) is a card game where the players aim to get rid of all of their cards.[4][5] It is a game of deception, with cards being played face-down and players being permitted to lie about the cards they have played. A challenge is usually made by players calling out the name of the game, and the loser of a challenge has to pick up every card played so far. Cheat is classed as a party game.[4] As with many card games, cheat has an oral tradition and so people are taught the game under different names.

Rules[edit]

One pack of 52 cards is used for four or fewer players; five or more players should combine two 52-card packs. Shuffle the cards and deal them as evenly as possible among the players. No cards should be left. Some players may end up with one card more or less than other players. Players may look at their hands.

A player's turn consists of discarding one or more cards face down, and calling out their rank - which may be a lie.[6]

The player who sits to the left of the dealer (clockwise) takes the first turn, and must call aces. The second player does the same, and must call twos. Play continues like this, increasing rank each time, with aces following kings.[6]

If any player thinks another player is lying, they can call the player out by shouting 'Cheat' (or 'Bluff', 'I doubt it', etc.), and the cards in question are revealed to all players. If the accused player was indeed lying, they have to take the whole pile of cards into their hand. If the player was not lying, the caller must take the pile into their hand. Once the next player has placed cards, however, it is too late to call out any previous players.[6]

The game ends when any player runs out of cards, at which point they win.

Variants[edit]

  • A common British variant allows a player to pass their turn if they don’t wish to lie or if all the cards of the required rank have clearly been previously played.
  • Some variants allow a rank above or below the previous rank to be called.[6] Others allow the current rank to be repeated or progress down through ranks instead of up.[6]
  • Some variants allow only a single card to be discarded during a turn.
  • In some variations a player may also lie about the number of cards they are playing, if they feel confident that other players will not notice the discrepancy. This is challenged and revealed in the usual manner.[6]
  • In another variant, players must continue placing cards of the same rank until someone calls 'Cheat' or everyone decides to pass a turn.

International variants[edit]

The game is commonly known as 'Cheat' in Britain and 'Bullshit' in the United States.[6]

Mogeln[edit]

The German and Austrian variant is for four or more players and is variously known as Mogeln ('cheat'), Schwindeln ('swindle'), Lügen ('lie') or Zweifeln ('doubting').[7] A 52-card pack is used (two packs with more players) and each player is dealt the same number of cards, any surplus being dealt face down to the table. The player who has the Ace of Hearts leads by placing it face down on the table (on the surplus cards if any). The player to the left follows and names his discard as the Two of Hearts and so on up to the King. Then the next suit is started. Any player may play a card other than the correct one in the sequence, but if his opponents suspect him of cheating, they call gemogelt! ('cheated!'). The card is checked and if it is the wrong card, the offending player has to pick up the entire stack. If it is the right card, the challenger has to pick up the stack. The winner is the first to shed all their cards; the loser is the last one left holding any cards.[8]

Verish' Ne Verish'[edit]

The Russian game Verish' Ne Verish' ('Trust, don't trust') - described by David Parlett as 'an ingenious cross between Cheat and Old Maid'[9] - is also known as Russian Bluff, Chinese Bluff or simply as Cheat.

The game is played with 36 cards (two or three player) or 52 (four or more). One card is removed at random before the game and set aside face-down, and the remainder are dealt between players (even if this results in players having differently sized hands of cards).[9]

The core of the game is played in the same manner as Cheat, except that the rank does not change as play proceeds around the table: every player must call the same rank.[9]

Whenever players pick up cards due to a bluff being called, they may – if they wish – reveal four of the same rank from their hand, and discard them.[10]

In some variants, if the player does not have any of the rank in their hand, they may call 'skip' or 'pass' and the next player takes their turn. If every player passes, the cards on the table are removed from the game, and the last player begins the next round.[citation needed]

Canadian/Spanish Bluff[edit]

Similar to Russian Bluff, it is a version used by at least some in Canada and known in Spain. The rules are rather strict and, while a variation, is not open to much variation. It is also known in English as Fourshit (single deck) and Eightshit (double deck), the game involves a few important changes to the standard rules. Usually two decks are used[6] instead of one so that there are 8 of every card as well as four jokers (Jokers are optional), though one deck may be used if desired. Not all ranks are used; the players can arbitrarily choose which ranks to use in the deck and, if using two decks, should use one card for each player plus two or three more. Four players may choose to use 6,8,10,J,Q,K,A or may just as easily choose 2,4,5,6,7,9,J,K, or any other cards. This can be a useful way to make use of decks with missing cards as those ranks can be removed. The four jokers are considered wild and may represent any card in the game.

The first player can be chosen by any means.[11] The Spanish variation calls for a bidding war to see who has the most of the highest card. The winner of the challenge is the first player. In Canada, a version is the first player to be dealt a Jack face up, and then the cards are re dealt face down.

The first player will make a 'claim' of any rank of cards and an amount of their choice. In this version each player in turn must play as many cards as they wish of the same rank.[6] The rank played never goes up, down nor changes in any way. If the first player plays kings, all subsequent players must also play kings for that round (it is non-incremental). Jokers represent the card of the rank being played in each round, and allow a legal claim of up to 11 of one card (seven naturals and four jokers).[12] A player may play more cards than they claim to play though hiding cards under the table or up the sleeve is not allowed. After any challenge, the winner begins a new round by making a claim of any amount of any card rank.

If at any point a player picks up cards and has all eight natural cards of a certain rank, he declares this out loud and removes them from the game. If a player fails to do this and later leads a round with this rank, he or she automatically loses the game.

Once a player has played all his or her cards, he or she is out of that particular hand. Play continues until there are only two players (at which point some cards have probably been removed from the game). The players continue playing until there is a loser. The object of the game is not so much to win, but not be the loser. The loser is usually penalised by the winners either in having the dishonour of losing, or having to perform a forfeit.

China/Iranian Bullshit[edit]

In the Fujian province, a version of the game known as 吹牛 ('bragging') or 说谎 ('lying') is played with no restriction on the rank that may be called each turn, and simply requiring that each set is claimed to be of the same number.

On any given turn, a player may 'pass' instead of playing. If all players pass consecutively, then the face-down stack of played cards is taken out of the game until the next bluff is called. The player who previously called a rank then begins play again. [6]

This version, also sometimes called Iranian Bullshit,[13] is often played with several decks shuffled together, allowing players to play (or claim to play) large numbers of cards of the same rank.[6]

How Do You Play The Card Game Cheat

Sweden[edit]

Known as bluffstopp (a portmanteau of bluff ('bluff') and stoppspel ('shedding game'.)) Players are given six (or seven) cards at the start of the game, and the remainder makes a pile. Players are restricted to follow suit, and play a higher rank, but are allowed to bluff. If a player is revealed to be bluffing, or a player fails to call or a bluff, the player draws three cards from the pile.

Additional rules and players to play more than one card in secret, and drop cards in their lap. But if this is discovered, the player must draw three or even six cards.

References[edit]

  1. ^ abChildren's Card Games by USPC Co. Retrieved 22 April 2019
  2. ^Kartenspiele für Kinder - Beschäftigung für Schmuddelwetter at www.vaterfreuden.de. Retrieved 23 April 2019
  3. ^Guide to games: Discarding games: How to play cheat, The Guardian, 22 November 2008, [1] retrieved 28 March 2011
  4. ^ abThe Pan Book of Card Games, p288, PAN, 1960 (second edition), Hubert Phillips
  5. ^The Oxford A-Z of Card Games, David Parlett, Oxford University Press, ISBN0-19-860870-5
  6. ^ abcdefghijk'Rules of Card Games: Bullshit / Cheat / I Doubt It'. Pagat.com. 22 March 2011. Retrieved 24 June 2013.
  7. ^Geiser 2004, p. 48. sfn error: no target: CITEREFGeiser2004 (help)
  8. ^Gööck 1967, p. 31. sfn error: no target: CITEREFGööck1967 (help)
  9. ^ abcParlett, David (2000). The Penguin encyclopedia of card games (New ed.). Penguin. ISBN0140280324.
  10. ^'Rules of Card Games: Verish' ne verish''. Pagat.com. 17 November 1996. Retrieved 22 February 2014.
  11. ^'Dupyup.com'. Dupyup.com. Archived from the original on 23 February 2012. Retrieved 24 June 2013.
  12. ^'Bullshit, the Card Game'. Khopesh.tripod.com. Retrieved 24 June 2013.
  13. ^'Board Games'. The Swamps of Jersey. Retrieved 29 November 2020.

Further reading[edit]

  • Geiser, Remigius (2004). '100 Kartenspiele des Landes Salzburg', in Talon, Issue 13.
  • Gööck, Roland (1967). Freude am Kartenspiel, Bertelsmann, Gütersloh.
  • Albert Morehead (1996). Official Rules of Card Games. Ballantine Books. ISBN0-449-91158-6.
  • USPC Card Game Rule Archive (under the name 'I Doubt It') accessed on 2006-05-10.
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Cheat_(game)&oldid=996825481'

If you’ve followed my articles thus far or have read my book, Billion Dollar Hollywood Heist, then you know about my history as a card mechanic and poker hustler. Throughout my career playing high-stakes poker in Hollywood, I’ve seen just about every scam that could ever be perpetrated with a deck of playing cards.

Today, I consult with casinos and individuals who run high-stakes poker games in order to help them protect their players from all sorts of cheating tactics. And while it doesn’t pay nearly as well as running over a game like in the old days, I suppose it’s a respectable side hustle that keeps me close to my love of card manipulation.

Then again, maybe helping detect cheaters is my penance for so many years developing and deploying what I like to call “skills of a misspent youth.”

To truly understand the way cheaters approach rounding games and scamming private games, it’s good to understand some of the basic methods used by traditional card cheats. Even given the vast amount of poker information available today on the internet, it’s surprising how little (truly accurate) information is out there about card cheating.

There are a lot of magicians who teach card manipulation, but few of them have ever used the skills they teach under fire in a live game, and those who truly know what they are talking about are few and far between. The most knowledgeable person on the subject that I know is my dear friend Steve Forte, author of Casino Protection, Poker Protection, and the newly released, Gambling Sleight of Hand – Forte Years of Research, which is a two-volume masterpiece sold for 300 bucks!

When the hold’em craze hit in the early 2000s an interesting thing happened. Poker players began to multiply like never before. Suddenly there were people playing high-stakes hold’em without even knowing how to execute a standard table riffle shuffle, or deal a hand of seven card stud. To me, these players were like children who understood how to ride in a car strapped in the child safety seat, but had no idea how to drive. If you get behind the wheel, you want to know how to control the car right? The same should be the case with poker.

One big aspect that poker players count on is a straight deal. Another thing they count on is the honor and integrity of the man sitting next to them. I always look for and expect the best out of people, but in the immortal words of S.W. Erdnase, author of the 1902 classic, Expert At The Card Table, “Men who play for any considerable amount of money are looking to get the best of it.” And for many of today’s modern era poker players, it’s safe to say, they can go for a ride in the car, but there are few who know how to drive it.

Now, don’t get me wrong… it’s not necessary to learn how to cheat in order to spot a cheater. But in this writer’s humble opinion, knowing the methods of a cheat are just as important as knowing how many outs you have on the river, or whether or not you are being laid the right price to call after a three-bet.

In order to determine whether or not you are well-versed in the ways one can get cheated at the poker table, I have provided you with an introductory card cheater’s assessment. Take the quiz seriously and answer the questions honestly. Otherwise, you’ll just be cheating yourself! HAHA

Cheat Card Game Online

The answers will be revealed in a video at the end of quiz. The video will also provide tips and examples of ways you can protect your home game, and protect yourself when playing live poker.

1. At a recent book signing, someone asked me if Tobey Maguire and I had “paper down” when we ran the big game. What was he referring to?

a) Keeping a paper trail of wins and losses
b) Posting the buy in with cash
c) Making a list of fish to hustle
d) None of the above

2. To spot someone base dealing is to notice they are…

a) Dealing from the button
b) Stealing chips from the pot while no one is looking
c) Dealing cards off the bottom of the deck
d) None of the above

3. What did the player mean when he said, the dealer had been dealing deuces all night long and no-one ever noticed?

a) Dealing the second card from the top of the deck
b) Stacking the deck to flop two pair to a partner
c) Dealing low cards on purpose
d) None of the above

4. Why did the player get worried when he noticed the dealer continuously doing a short shuffle?

a) Because the dealer could have been controlling a slug
b) Because the cards weren’t being fairly shuffled
c) Because he feared the dealer was culling card to the bottom.
d) All of the above

5. The Overhand Run Up, Riffle Stacking, Short Shuffles, Push Thru Shuffles, and Zarrow Shuffles are all forms of what?

a) Casino shuffling procedures
b) Card control
c) Second dealing

6. What is a Double Duke?

a) Doubling up with a pair of jacks
b) Losing a huge hand to a bigger hand from a stacked deck
c) Dealing the second card off the top of the deck
d) None of the above

7. The Crimp, the Hop, and the Shift are all ways to do what?

How Do You Play The Card Game Hearts

a) Cheat at cards
b) Control a slug to the top or bottom of the deck
c) Nullify the cut
d) All of the above

8. What does it mean to “ring in a cooler?”

a) To invite a hustler to your card game
b) To stack the deck during a shuffle
c) To switch the entire deck after or during the cut
d) To play poker in an igloo

How Do You Play The Card Game Crazy Eights

9. What is cold stacking?

a) Arranging your chips in a way that signals your hand to a partner
b) Switching the deck after it has been shuffled
c) Stacking the deck on the fly
d) Maintaining the entire deck order using a false shuffle

10. What is the form of cheating known as a Hold Out?

a) When you wait for one big pot and then cheat in order to win it
b) When you short the pot by palming off chips during a call
c) When you secretly hold on to cards that should have been mucked
d) All of the above

To check your answers, watch the video below.

I also have autographed copies of Billion Dollar Hollywood Heist now available at my website for those interested in reading the true story behind the biggest poker game in Hollywood history.

How Do You Play The Card Game - Cheat

Until next time, stay sharp… stay KardSharp!

Houston Curtis, founder of KardSharp.com and author of Billion Dollar Hollywood Heist has lived a successful double life as both a producer and card mechanic for nearly 30 years. His credits include executive producing gambling related TV shows such as The Ultimate Blackjack Tour on CBS, The Aruba Poker Classic on GSN and pioneering the poker instructional DVD genre with titles featuring poker champion Phil Hellmuth.

Barred for life from Las Vegas Golden Nugget for “excessive winning” at blackjack, Houston is one of the world’s most successful card mechanics and sleight-of-hand artists of the modern era. Curtis, who rarely plays in tournaments, won a 2004 Legends of Poker no-limit hold’em championship event besting Scotty Nguyen heads-up at the final table before going on to co-found the elite Hollywood poker ring that inspired Aaron Sorkin’s Academy Award-nominated film Molly’s Game.

Curtis resides in Phoenix, Arizona where in addition to running a production company and independent record label, he is also a private gaming/casino protection consultant to clients across the globe seeking insight into master level card cheating tactics via advanced sleight-of-hand technique. To reach Houston for a speaking engagement, consulting or production services send email to stacked@Kardsharp.com.

All views expressed in this article are those of the author and do not necessarily reflect the views and opinions of Card Player.

How Do You Play The Card Game Crazy 8 S

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